Star fox snes versions
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#STAR FOX SNES VERSIONS SERIES#
"Like I mentioned recently, my history with the series began with Star Fox 64, and I'd almost go as far as to say it ends there, too. Also bought one of the carts from Nintendo Power, which I also still have." Still have the bomber jacket I won somewhere. Played the hell out of the first two levels practicing to get perfects on them for it. "I won the Star Fox Weekend contest at my local Toys R Us. You can kind of do the same in Star Fox 64, but the grand scale seems to distract from the precision." If you know what you're doing, you can wipe out every enemy on a level skillfully. I feel like the levels in that game are more puzzle-like in nature, despite being scrolling levels. The rhythm and flow to the SNES version feels, in my opinion, more focused. The patented "good luck" is delightful, and I adore the Animal Crossing-esque gibberish. And it's not just the music, it is the sound design, too. It's one of those games that I sometimes want to play just because of the music.
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The cinematic presentation of Star Fox 64 is nice, but the music in the SNES game is sublime. I'd say this debate is more about which game is more awesome, since both games are undeniably great on their own. "I've always been a Star Fox SNES kind of guy, but my recent extended play time with Star Fox 64 3D is opening my eyes up to the greatness of the 64 version. Star Fox definitely got the train rolling, but Star Fox 64 polished it to a near perfect sheen, and I can't wait to play the 3D remake one of these days." I can respect how Star Fox is beloved by many, but for me my heart, soul and money is on Star Fox 64 as being the absolute best in the series. Hearing the characters comment on your moves was really awesome, and created some unforgettable lines (DO A BARREL ROLL!). The voice acting, while now cheesy and silly, really did add a dynamic sense of adventure to it all. Star Fox 64 gave us very creative, cool and even haunting levels that showed off the designer's imaginations in a fantastic manner. They were impressive to see running on SNES hardware, but they didn't attract me towards the game world. In the SNES games, all you got were gray polygons. Not only that, the advanced graphics helped defined the game world MUCH better. It moved very fast, and thanks to the N64 joystick, controlling the Arwing was a dream. Star Fox 64, on the other hand, had the right technology to pull everything off. They did work, but the game was too choppy and slow for me. It was all about getting the 3D graphics to work on the SNES. To me, Star Fox was a very well made proof of concept game. That's when I figured out why I had loved Star Fox 64 when I was disenchanted a bit by Star Fox on the SNES. I loved, loved, LOVED the cinematic presentation, the use of voices and the smooth as butter gameplay. I borrowed a friend's copy alongside the Rumble Pak, and I was sold. But then after reading all about it on Nintendo Power, then receiving the infamous Star Fox 64 promo video, I was excited. I was all about Super Mario 64 and Mario Kart 64. When Star Fox 64 was announced, I couldn't have cared less about it. I have played the original Star Fox on the SNES and while it was a fine game on its own, I wasn't that captivated by it. "This is a very easy choice for me: Star Fox 64. The Nintendo World Report Staff sat down and expressed which game they thought was the best. The 3DS remake of said title is available in stores now. While it is almost an universal agreement that the games post Star Fox 64 were mediocre to decent at best, there are constant discussions about which Star Fox game is the best title in the series: The FX chip enhanced Star Fox for the Super Nintendo or the Rumble Pak charged Star Fox 64.